AI Insights · Timothy · July 2025
Top 5 Military Games in Malta Q2 2025: Unified Platform Performance
Explore the performance trends of the top military games in Malta during Q2 2025, with insights into downloads and revenue from both iOS and Android platforms.
In the second quarter of 2025, the performance of military games on a unified platform in Malta showed varied trends across the top five titles. Data from Sensor Tower reveals insights into downloads and revenue, offering a comprehensive look at the market dynamics.
Call of Duty®: Mobile from Activision Publishing, Inc., experienced fluctuations in weekly revenue, starting at around $814 and peaking at $1038 in mid-April before settling at $806 by the end of June. Weekly downloads varied, with a notable peak of 109 in late April, showing some recovery towards the end of the quarter with 80 downloads in late June.
Metal Slug: Awakening-Season4, published by HaoPlay Limited, saw a significant rise in weekly revenue, reaching $349 at the end of April and maintaining a steady range around $250 in June. However, weekly downloads remained low, with occasional spikes up to 8 downloads.
Supremacy: World War 3 by Stillfront Supremacy GmbH, showed a varied revenue pattern, peaking at $226 both at the start and end of the quarter. Weekly downloads were minimal throughout, with a notable increase to 129 in late June.
Sea War: Raid, from 江锋 聂, had modest revenue growth, peaking at $275 in April and maintaining a steady flow around $103 in late June. Downloads were consistently low, with the highest being 7 across several weeks.
Finally, Top War: Battle Game by River Game HK Limited, saw a peak in revenue of $245 in mid-May, before declining to $58 by the end of June. Downloads showed a slight peak at 56 in mid-May, with a gradual decline thereafter.
For more detailed insights and data, visit Sensor Tower's platform.